← Índice científico · Revista de Investigación Científica y Tecnológica Alpha Centauri
ArtículoAlpha Centauri; Vol. 2 No. 3 (2021): ALPHA CENTAURI (Julio - Setiembre); 91 - 1052021SPA

Gamification: didactic strategy for the development of skills in mathematics

Ramos Vera, Rosario PilarRamos Vera, Patricia María

10.47422/ac.v2i3.51 Acceso abierto
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Resumen

The present research aims to explain gamification as a didactic strategy for the development of mathematics competencies in 1st year high school students of an educational institution in Villa El Salvador 2021; whose population was made up of 100 students and the sample 50 students, the study variables being: Independent gamification and dependent mathematical competence. The method used is the hypothetical deductive one. The experimental design of a quasi-experimental class, of an explanatory type, was used for its purpose; The technique used in the Pre and Post is a test and the instrument is a 20-item test subject to validity and reliability. It is concluded that gamification as a didactic strategy significantly and interactively improved the development of skills in mathematics, by overcoming challenges, making them the main protagonists of their learning.

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Palabras clave

Teaching strategiesmathematicsgamificationskill developmentEstrategias didácticasmatemáticagamificacióndesarrollo de habilidades